Other mobile exergames rely instead on common smartphones, exploiting their internal sensors, such as accelerometers and GPS to build a stronger link between the game world and the real world. For example, Nintendo’s Pokéwalker is a small handheld device that includes a pedometer, which allows users to load a Pokémon character, put it in a pocket and take it with them for a walk, obtaining experience points and rare items. Some of the existing mobile exergames run on dedicated devices. Section 5 and 6 respectively illustrate and discuss the findings of the study, while Section 7 illustrates conclusions and future work. Then, we describe LocoSnake (Section 3) and the method (Section 4) we employed in our evaluation. In section 2, we review the mobile exergame area and the evaluation techniques and instruments it has employed. The study we present also focuses on possible differences in users’ lifestyle concerning physical activity that might be related to game enjoyment and to the effects on attitude towards walking that the exergame might produce. To this purpose, we looked at the medical literature for possible standardized and widely adopted measures that could be employed to study mobile exergames and their effects in a reliable way. Second, we wanted to set the evaluation of the exergame on a solid basis. Seen as a persuasive technology, the game aims at encouraging walking and having a positive effect on the attitude of players towards walking. The game (called LocoSnake, a blend of the words localization and snake) aims at engaging players in moderate outdoors physical activity. 1) and turn it into a location–based mobile exergame, which allows players to bring the snake into any real–world location and then control it by simply walking. To this purpose, we decided to take the classic Snake mobile game (Fig. First, we wanted to design a mobile exergame that is fun and easy to understand. In particular, ad–hoc questionnaires are often used, which do not exploit the existing body of knowledge in measuring users’ level of physical activity (e.g., ) or attitude towards physical activity (e.g., ). However, thorough and standard user evaluation practices are lacking.
![play classic snake play classic snake](https://i.pinimg.com/originals/f9/7f/9f/f97f9fe4c346af006f26a94f53f5bf77.png)
Different mobile exergames have been proposed in the literature (e.g., ). Unlike desktop PCs and home consoles, mobile phones follow their users anywhere and are always available, allowing the creation of exergames that promote outdoors physical activities such as walking and running.
![play classic snake play classic snake](https://i.ebayimg.com/images/g/TYgAAOSwB0he4Y~E/s-l64.jpg)
Mobile devices are a particularly interesting platform for designing novel exergames. However, exergames, i.e., video games that combine play and exercise such as Konami’s Dance Dance Revolution, Nintendo’s Wii Sports and Wii Fit, can make physical activity enjoyable for users, significantly increasing energy expenditure with respect to sedentary activities. Video gaming is often blamed as a contributor to sedentary lifestyle, especially in children and teenagers. Moreover, for people who are inactive, even small increases in physical activity are associated with health benefits. physical activity can improve people’s health and quality of life, lowering the risk of diseases like stroke and diabetes, improving cardiorespiratory and muscular fitness, decreasing levels of body fat and reducing symptoms of depression.
#PLAY CLASSIC SNAKE DOWNLOAD#
There is no download or installation required all you got to do is to open our website and you can play the Snake Game to kill your time. You can go down the memory lane of the pre-smartphone era and play that amazing classic game on here. However, the basic gameplay of this game remained the same i.e. Over the time, different versions of the game surfaced with some enhanced features. The game received immense popularity when it was launched.
![play classic snake play classic snake](https://www.unigamesity.com/wp-content/uploads/2017/10/classic-snake-featured-696x406.jpg)
Whenever the snake fed its food, its size increased thus it becomes challenging to control. The gameplay was simple it consisted of a snake, which you had to direct towards its food through your phone’s control. Almost every person who owned those phones has played this game at least once. While there were few other games available to be played on those phones as well, but the popularity snake game enjoyed was unparalleled. If you belong to the pre-smartphone era, when owning a simple Nokia or Samsung phone was considered as a prized possession, you must have played the extremely popular snake game.